Also Check: Comm Etiquette: Discord Comms


<aside> 🔊 Discord Hangout: Mess Hall Comms

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<aside> 🔊 Discord Combat: Operation Comms

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Communication Rules:

Non-Combat Communication:

Open Communications; Subject to the rules and regulations set forth by the CobroForce Discord. For non-operations, the discord “mess hall” is being used and allows for chatter.

Combat Communications (Combat Comms):

Squad Leaders are able to call "Combat Comms" at any time. Comms are the kept clear, only combat calls allowed. the Discord channel “Operation Comms” is allways in Combat Comms.

Speak up!

Some people are shy or afraid that they’ll get made fun of when they hop on the mic but if you communicate valuable intel in a professional manner that is rarely the case and even if some people act like knobs they’ll quickly shut up once they realize your calls are helping the team.

Keep it simple, specific and easy to understand

Once you’re in the match and talking it’s vital that you keep the ‘clutter’ to a minimum. Maybe you got killed by some bullshit random shot and maybe that’s frustrating, but vent that on your own. No one in the team will benefit from you screaming about a tree sized hitboxes for twenty seconds so try not to do that. Instead, just call ‘Man Down, and weather your incapacitated or not.

Know what you’re talking about

Another handy thing to do is watch some streams or look up some images to learn the callouts. Lots of players still make callouts such as ‘enemy coming to the left!’ or ‘enemy behind that one thing behind that one door’ and then find it surprising that their team has no clue what they’re talking about. Keep your callouts specific and easy to understand. ‘Widowmaker on hotel balcony’ is way easier to understand than ‘sniper in the big ass building to the right on the ledge thing’.

Learn when to take the lead as well. You don’t have to be the shot caller every game but if no one is speaking up and you’ve got a plan then just let your team know what that plan is. No one will hate you for trying to take the initiative and quite often teams benefit from having a clear and unified direction.

The reverse is true as well. If there’s someone on your team trying to seriously make the calls then let them. You can obviously give your own input or speak up if you think you have a better plan but don’t say silly stuff such as ‘who made you the leader?’ or the likes. Everyone on the team has the same goal, which is completing the mission, so people who try to take the reigns should be applauded, not flamed. Not everyone has it in them to ‘be a leader’ so there’s no shame in just listening to the plans of other players and limiting yourself to important callouts or some valuable input every now and again either though.

Make sure you’re sure

If you’re calling something out you need to make sure that what you’re saying is actually true. If you’re scoping out a certain part of the area (let’s say ‘bunker’ for this example) and you call out ‘no one in bunker’ you have to be sure that there’s actually no one there. If you only see a part of the bunker or you’re not entirely sure whether or not there’s an enemy hiding in there you should say something like ‘I think there’s no one in bunker’ or ‘bunker seems clear’. If your teammate uses your ‘bunker clear’ callout to rush in there to heal himself without checking corners and there is someone there your call could’ve caused an unnecessary death.

It might sound completely inconsequential, but there’s definitely a massive difference between ‘no,’ ‘yes,’ and ‘maybe.’ There’s nothing wrong with making a callout that you’re not completely sure of but always emphasize that you’re not sure to your teammates. It might mean the difference between winning a fight or losing a fight.